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gettysburg.g
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(game-module "gettysburg"
(title "Gettysburg")
(blurb "The Battle of Gettysburg, 1-3 July 1863")
(instructions (
"Most of the brigades are off-board, will come in a few at a time; "
"the Confederates from the north and west, the Federals from the south."
""
"You have to try to hold your positions, while at the same time "
"charging the enemy."
""
"Artillery can be captured, so be sure to guard it."
))
(variants
(see-all true)
("Day/Night" day-night (true (world (day-length 24))))
)
)
(unit-type infantry (image-name "soldier-acw")
(description-format (name "'s brigade (" side-name ")"))
(help "a single brigade"))
(unit-type cavalry
(description-format (name "'s cavalry (" side-name ")"))
)
(unit-type artillery (image-name "cannon")
(description-format (name "'s artillery (" side-name ")"))
)
(unit-type supply-train (image-name "wagon"))
(define inf infantry)
(define cav cavalry)
(define arty artillery)
(terrain-type clear (image-name "straw") (char "+"))
(terrain-type rough (image-name "mountains") (char "^"))
(terrain-type light-woods (char "%"))
(terrain-type orchard)
(terrain-type woods (image-name "forest") (char "%"))
(terrain-type town (image-name "urban") (char "G"))
(terrain-type stream (image-name "water")
(subtype border))
(terrain-type ravine (image-name "gully")
(subtype border))
(terrain-type trail (image-name "tan")
(subtype connection))
(terrain-type road (image-name "brown")
(subtype connection))
;; This covers the gamut of elevations, from the bottom of Rock Creek to
;; the top of Big Round Top.
(add t* elevation-min 250)
(add t* elevation-max 700)
(add (light-woods orchard woods) thickness (10 10 20))
(set grid-color "gray")
;;; Static relationships.
(add t* capacity 3)
(table unit-size-in-terrain
(u* t* 1)
(inf road 10)
(supply-train t* 0)
)
;(add u* possible-sides (not "independent"))
;;; Vision.
(set terrain-seen true)
(add u* vision-range 5)
(add u* vision-bend 0)
(table visibility
(u* t* 100)
(u* (orchard light-woods) 50)
(u* woods 0)
)
(table eye-height
;; Infantry can stand on a fence, cavalry is on horse,
;; artillery can stand on cannons to see better.
(u* t* 9)
)
;;; Actions.
(add u* acp-per-turn (8 16 8 8))
;; Night shuts things down considerably.
(table acp-night-effect
;; 1/4 of normal abilities.
(u* t* 25)
;; Infantry in open terrain can still move around somewhat.
(infantry clear 50)
;; (should allow movement along roads at normal rate?)
)
;;; Movement.
(table mp-to-enter-terrain
(u* t* 1)
(u* rough 99)
(inf rough 2)
((cav arty) woods 4)
((inf cav) stream 0)
((cavalry arty) road 0)
)
(table mp-to-leave-terrain
(u* t* 1)
(u* rough 99)
(inf rough 2)
((cav arty) woods 4)
((cavalry arty) road 0)
)
(table mp-to-traverse
((arty cavalry) road (2 1))
(supply-train (trail road) (2 1))
)
(table zoc-range
(inf inf 2)
)
(table mp-to-enter-zoc
(inf inf 4)
)
(table mp-to-traverse-zoc
(inf inf 4)
)
;;; Repair.
(table acp-to-repair
(supply-train u* 4)
)
(table hp-per-repair
(supply-train u* 2)
)
;;; Combat.
(add u* hp-max 8)
(table acp-to-attack
(u* u* 4)
(arty u* 0)
(supply-train u* 0)
)
(table acp-to-defend
(u* u* 4))
(table hit-chance
(u* u* 50)
(inf u* (50 40 80 90))
(cav u* (40 30 50 90))
(supply-train u* 0)
)
(table damage
(u* u* 1d3)
(supply-train u* 0)
)
(table withdraw-chance-per-attack
;; Lots of running away in this era.
(inf u* (30 50 10 10))
(cav u* (40 20 10 10))
)
(add arty range 5) ; (5 or 3 - need two types?)
(add arty acp-to-fire 8)
(table weapon-height
(arty t* 4)
)
(table capture-chance
;; Infantry can capture the artillery.
(infantry arty 30)
)
;; Everybody bounces back over time.
(add u* hp-recovery 0.25)
;;; The world.
(world 125000 (axial-tilt 22))
(area 50 36 (cell-width 1000))
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"50a"
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))
(area (features (
(17 "ridge" "Seminary %T")
(16 "town" "Gettysburg")
(15 "hill" "Barlow's %T")
(14 "hill" "Granite %T")
(13 "hill" "Oak %T")
(12 "hill" "Benner's %T")
(11 "hill" "Wolf %T")
(10 "hill" "Culp's %T")
(9 "hill" "Power's %T")
(8 "hill" "Cemetery %T")
(7 "hill" "Little Round Top")
(6 "hill" "Big Round Top")
(5 "ridge" "Cress %T")
(4 "ridge" "Warfield %T")
(3 "ridge" "Cemetery %T")
(2 "ridge" "McPherson's %T")
(1 "ridge" "Herr %T")
)
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))
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))|#
(side 1 (name "US") (adjective "Federal")
(color "blue,red,midnight-blue") (emblem-name "flag-usa")
(names-locked true))
(side 2 (name "CSA") (adjective "Confederate")
(color "red,blue,slate-gray") (emblem-name "flag-csa")
(names-locked true))
(set sides-min 2)
(set sides-max 2)
(inf -21 -1 1 (n "Meredith") (cp -1) (appear 3))
(inf -21 -1 1 (n "Cutler") (cp -1) (appear 3))
(inf -21 -1 1 (n "Paul") (cp -1) (appear 4))
(inf -21 -1 1 (n "Baxter") (cp -1) (appear 4))
(inf -3 -16 1 (n "Rowley") (cp -1) (appear 6))
(inf -3 -16 1 (n "Stone") (cp -1) (appear 6))
(arty -21 -1 1 (n "1st Wainwright") (cp -1) (appear 5))
(arty -21 -1 1 (n "2nd Wainwright") (cp -1) (appear 5))
(inf -31 -1 1 (n "Cross") (cp -1) (appear 18))
(inf -31 -1 1 (n "Kelly") (cp -1) (appear 18))
(inf -31 -1 1 (n "Zook") (cp -1) (appear 18))
(inf -31 -1 1 (n "Brooke") (cp -1) (appear 19))
(inf -31 -1 1 (n "Harrow") (cp -1) (appear 19))
(inf -31 -1 1 (n "Webb") (cp -1) (appear 19))
(inf -31 -1 1 (n "Hall") (cp -1) (appear 20))
(inf -31 -1 1 (n "Carroll") (cp -1) (appear 20))
(inf -31 -1 1 (n "Smyth") (cp -1) (appear 20))
(inf -31 -1 1 (n "Willard") (cp -1) (appear 21))
(arty -31 -1 1 (n "1st Hazard") (cp -1) (appear 21))
(arty -31 -1 1 (n "2nd Hazard") (cp -1) (appear 21))
(inf -21 -1 1 (n "Graham") (cp -1) (appear 12))
(inf -21 -1 1 (n "Ward") (cp -1) (appear 12))
(inf -21 -1 1 (n "de Trobriand") (cp -1) (appear 27))
(inf -21 -1 1 (n "Carr") (cp -1) (appear 13))
(inf -21 -1 1 (n "Brewster") (cp -1) (appear 13))
(inf -21 -1 1 (n "Burling") (cp -1) (appear 27))
(arty -21 -1 1 (n "1st Rand") (cp -1) (appear 12))
(arty -21 -1 1 (n "2nd Rand") (cp -1) (appear 14))
(inf -43 -19 1 (n "Tilton") (cp -1) (appear 27))
(inf -43 -19 1 (n "Schweitzer") (cp -1) (appear 27))
(inf -43 -19 1 (n "Vincent") (cp -1) (appear 27))
(inf -43 -19 1 (n "Day") (cp -1) (appear 28))
(inf -43 -19 1 (n "Burbank") (cp -1) (appear 28))
(inf -43 -19 1 (n "Weed") (cp -1) (appear 28))
(inf -43 -19 1 (n "McCandless") (cp -1) (appear 31))
(inf -43 -19 1 (n "Fisher") (cp -1) (appear 32))
(arty -43 -19 1 (n "1st Martin") (cp -1) (appear 29))
(arty -43 -19 1 (n "2nd Martin") (cp -1) (appear 29))
(inf -48 -4 1 (n "Torbert") (cp -1) (appear 34))
(inf -48 -4 1 (n "Bartlett") (cp -1) (appear 34))
(inf -48 -4 1 (n "Russell") (cp -1) (appear 34))
(inf -48 -4 1 (n "Grant") (cp -1) (appear 35))
(inf -48 -4 1 (n "Neill") (cp -1) (appear 35))
(inf -48 -4 1 (n "Shaler") (cp -1) (appear 35))
(inf -48 -4 1 (n "Eustis") (cp -1) (appear 36))
(inf -48 -4 1 (n "Wheaton") (cp -1) (appear 36))
(arty -48 -4 1 (n "1st Tompkins") (cp -1) (appear 37))
(arty -48 -4 1 (n "2nd Tompkins") (cp -1) (appear 37))
(arty -48 -4 1 (n "3rd Tompkins") (cp -1) (appear 37))
(inf -21 -1 1 (n "von Gilsa") (cp -1) (appear 6))
(inf -21 -1 1 (n "Ames") (cp -1) (appear 6))
(inf -31 -1 1 (n "Coster") (cp -1) (appear 8))
(inf -31 -1 1 (n "Smith") (cp -1) (appear 8))
(inf -31 -1 1 (n "Schimmelfenning") (cp -1) (appear 6))
(inf -31 -1 1 (n "Krzyzanowski") (cp -1) (appear 6))
(arty -31 -1 1 (n "1st Osborn") (cp -1) (appear 7))
(arty -31 -1 1 (n "2nd Osborn") (cp -1) (appear 7))
(inf -48 -4 1 (n "McDougall") (cp -1) (appear 10))
(inf -48 -4 1 (n "Ruger") (cp -1) (appear 10))
(inf -48 -4 1 (n "Candy") (cp -1) (appear 10))
(inf -48 -4 1 (n "Kane") (cp -1) (appear 11))
(inf -48 -4 1 (n "Greene") (cp -1) (appear 11))
(arty -48 -4 1 (n "1st Muhlenburg") (cp -1) (appear 12))
(arty -48 -4 1 (n "2nd Muhlenburg") (cp -1) (appear 12))
(inf -21 -1 1 (n "Stannard") (cp -1) (appear 11))
(inf -48 -4 1 (n "Lockwood") (cp -1) (appear 25))
(arty -31 -1 1 (n "Ransom") (cp -1) (appear 24))
(arty -31 -1 1 (n "McGilvey") (cp -1) (appear 28))
(arty -31 -1 1 (n "Taft") (cp -1) (appear 24))
(arty -31 -1 1 (n "Huntington") (cp -1) (appear 25))
(arty -31 -1 1 (n "Fitzhugh") (cp -1) (appear 25))
(cav 20 24 1 (n "Gamble"))
(cav 20 23 1 (n "Devin"))
(cav -43 -19 1 (n "McIntosh") (cp -1) (appear 36))
(cav -43 -19 1 (n "Gregg") (cp -1) (appear 36))
(cav -43 -19 1 (n "Farnsworth") (cp -1) (appear 57))
(cav -43 -19 1 (n "Custer") (cp -1) (appear 57))
(supply-train -48 -4 1 (cp -1) (appear 16))
(inf -1 -32 2 (n "Anderson") (cp -1) (appear 18))
(inf -1 -32 2 (n " Benning") (cp -1) (appear 18))
(inf -1 -32 2 (n "Law") (cp -1) (appear 31))
(inf -1 -32 2 (n "Robertson") (cp -1) (appear 18))
(arty -1 -32 2 (n "Henry") (cp -1) (appear 19))
(inf -1 -32 2 (n "Barksdale") (cp -1) (appear 19))
(inf -1 -32 2 (n "Kershaw") (cp -1) (appear 19))
(inf -1 -32 2 (n "Semmes") (cp -1) (appear 20))
(inf -1 -32 2 (n "Wofford") (cp -1) (appear 20))
(arty -1 -32 2 (n "Cabell") (cp -1) (appear 20))
(inf -1 -32 2 (n "Armisted") (cp -1) (appear 36))
(inf -1 -32 2 (n "Garnett") (cp -1) (appear 36))
(inf -1 -32 2 (n "Kemper") (cp -1) (appear 36))
(arty -1 -32 2 (n "Dearing") (cp -1) (appear 37))
(inf -1 -32 2 (n "Alexander") (cp -1) (appear 21))
(inf -1 -32 2 (n "Eshleman") (cp -1) (appear 21))
(inf -19 -34 2 (n "Gordon") (cp -1) (appear 9))
(inf -19 -34 2 (n "Hays") (cp -1) (appear 9))
(inf -19 -34 2 (n "Hoke") (cp -1) (appear 9))
(inf -19 -34 2 (n "Smith") (cp -1) (appear 10))
(arty -19 -34 2 (n "H. Jones") (cp -1) (appear 10))
(inf -1 -32 2 (n "Jones") (cp -1) (appear 13))
(inf -1 -32 2 (n "Nicholls") (cp -1) (appear 13))
(inf -1 -32 2 (n "Steuart") (cp -1) (appear 13))
(inf -1 -32 2 (n "Walker") (cp -1) (appear 14))
(arty -1 -32 2 (n "Latimer") (cp -1) (appear 14))
(inf -7 -34 2 (n "Daniel") (cp -1) (appear 7))
(inf -7 -34 2 (n "Doles") (cp -1) (appear 7))
(inf -7 -34 2 (n "Iverson") (cp -1) (appear 7))
(inf -7 -34 2 (n "O'Neal") (cp -1) (appear 8))
(inf -7 -34 2 (n "Ramseur") (cp -1) (appear 8))
(arty -1 -32 2 (n "Carter") (cp -1) (appear 8))
(arty -1 -32 2 (n "Dance") (cp -1) (appear 15))
(arty -1 -32 2 (n "Nelson") (cp -1) (appear 15))
(inf -1 -32 2 (n "Mahone") (cp -1) (appear 12))
(inf -1 -32 2 (n "Perry") (cp -1) (appear 12))
(inf -1 -32 2 (n "Posey") (cp -1) (appear 12))
(inf -1 -32 2 (n "Wilcox") (cp -1) (appear 13))
(inf -1 -32 2 (n "Wright") (cp -1) (appear 13))
(arty -1 -32 2 (n "J. Lane") (cp -1) (appear 13))
(inf 5 30 2 (n "Archer"))
(inf -1 -32 2 (n "Brockenbrough") (cp -1) (appear 4))
(inf 5 30 2 (n "Davis"))
(inf -1 -32 2 (n "Pettigrew") (cp -1) (appear 4))
(inf -1 -32 2 (n "J. Garnet") (cp -1) (appear 4))
(inf -1 -32 2 (n "Lane") (cp -1) (appear 7))
(inf -1 -32 2 (n "Perrin") (cp -1) (appear 7))
(inf -1 -32 2 (n "Scales") (cp -1) (appear 7))
(inf -1 -32 2 (n "Thomas") (cp -1) (appear 8))
(arty -1 -32 2 (n "Poague") (cp -1) (appear 8))
(arty -1 -32 2 (n "McIntosh") (cp -1) (appear 5))
(arty -1 -32 2 (n "Pegram") (cp -1) (appear 3))
(cav -19 -34 2 (n "Hampton") (cp -1) (appear 33))
(cav -19 -34 2 (n "Jenkins") (cp -1) (appear 10))
(cav -19 -34 2 (n "F. Lee") (cp -1) (appear 33))
(cav -19 -34 2 (n "W. Lee") (cp -1) (appear 33))
(supply-train -1 -32 2 (cp -1) (appear 16))
;;; Should be more elaborate.
(scorekeeper (do last-side-wins))
;;; We get at least three days.
(set last-turn 72)
;;; ... and possibly another few hours.
(set extra-turn-chance 10)
(set calendar '(usual hour))
(set initial-date "6:00 1 Jul 1863")
;; The game starts at six hours before noon.
(set initial-day-part 16.00)
(add u* already-seen 100)
(game-module (design-notes (
"This is a brigade-level simulation, inspired by the game described in"
"the July-Aug 1992 issue of Command."
""
"The scale is 5 hexes/mile, 1 hour/turn."
)))